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48 Game Reviews

19 w/ Responses

Nice, but major bug issues

As has been said already, you can win after just two minigames, and the GBA minigame is really wonky. My guess is that you have it prevent you from moving into a wall by simply cancelling the movement if there's a collision, when instead you should be moving the red block so they're just touching the wall (it's pretty easy to calculate, especially when all the blocks are the same width like this). With the falling object minigame, the hit area was big and took the fun out of it. If you're using hitTest just use a nested 'hit' movieclip, or if you're using custom collision detection, use a smaller rectangle.

Still it's got a nice feel to it, and it was clearly made with clockday love, so I voted with clockday love.

omg!

u stoel my flash...

ChefClock responds:

I'm terribly sorry, sir

I don't like maze games at all

But it's clockday so I 5'd anyway

Elder responds:

Thanks! :D

Woah!

This is the most accurate rendering of B in the videogame format I have ever seen!

You should really use a preloader

(And make something other than a soundboard)

HTSCONNER responds:

Well like it says in the description I'm retarded when it comes to preloaders because it will load then constantly repeat. The only reason why i'm making a bunch of sound boards is because my draw skills are horrible.

Amazing game.

This is probably one of the better dressup games out there. The only ones I can stand are jokes or made for a special event (like this one is). Happy birthday to BlueHippoClock.

Maximus responds:

Who the fuck is bluehippoclock?

Good beginner's tutorial

You did a good job of describing perspective in a simple way, but you also left out a lot of important details. It would have been nice to see some mention of multiple vanishing points, foreshortening, or zero-point perspective. It would have also been nice if you changed the part where it said "right click and zoom in" so the viewer didnt need to, either by cropping the images or with actionscript.

Great work, but not perfect

The only thing that bothered me about this is that you can't kill enemies while their "appearing" animation is playing, so it's like you're penalized for being a quick shot. Other than that it was ace. Keep up the good work.

I beat level 100

I don't want to ruin the ending for everyone else, but it was a great one. It's almost as good as the soundtrack. I didn't even see it coming.

Game of the Year

Wow. This just blew my away. I wasn't even expecting the ending of level 934 where the hydra threw up the clouds. However, I noticed the save feature doesn't work right on computers with older versions of flash player, so you might want to change your code so it's backward-compatible.

I AM ROBOTICASSCLOCK HAHAHA

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