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19 Game Reviews w/ Response

All 48 Reviews

Not much to say

Firstly, I think the name was a bit misleading. It sounded more like a COD remake than a guide (maybe Call of Duty 4 Interactive Guide or something like that would be a better name).

Secondly, this has nearly no content. I don't really see any reason to put a couple of pages of text and pictures into a flash when you could make a normal document from it and share it on an internet forum instead.

Hellati0usGrunt responds:

Welp...
WHO CARES :)
just made it in like 157581 SECONDS!
FLIBIDIBABIDOOO!
Anyway thanx for the hurtful honesty :)

Why a maze game?

Based on this submission, you have some decent talent. However, cursor maze games are one of the most boring, annoying, painful types of game I have played (they're 3rd from bottom on my list). So if this game has decent graphics and programming, why not invest your type in something more fun, like an RPG or platformer?

I gave a 5 in the review because it gets 5 points for being well made, but none for being a maze game. Sorry, I just can't stand them.

Xaotik responds:

It may appear that I have a decent amount of talent, Thanks by the way, but seeing as I know my personal limitations regarding my knowledge of Actionscript, I realize that I am not talented enough to undertake a project like that yet. I am close, I just need to comprehend more about working with Flash. And, I have only been working with Flash for a little over half-a-year; furthermore, I don't wish to risk another failure, this is my third successful game out of five attempts. But don't worry, you can expect to see some serious progress with my next few games, I am at that "Ah-hah!, Now I get it!" phase of learning Actionscript.

Glitch make angry give zero!

You REALLY need to gain health between levels. I finished one level with 2 health left. You can imagine how many times I died. Then I decided to go back to the menu and start fresh, BUT MY HEALTH AND ARMOR WERE UNDEFINED SO I INSTANTLY DIED. Please fix that if you want me to vote high. Overall it was good pointless fun though.

IBALL responds:

ok, i'll go check that.

Learn Not to Steal, and how to do stuff

We all know that this game is heavily stolen from the XgenStudios Classic "Fishy". It started out great and got better. This has bad controls, glitchy code (Ate a fish three times my size) and is overall poor. In fishy, I had the Ninja Fish (went to the top of the screen, then dove down on his prey.) With this, the best I can hope for is recovering drunk fish. Please put more effort into things. If you make something borderline like this, ask on the BBS before submitting. I am sorry, there is nothing good I can say for you. Well, there is one thing, you can type.

Mechabloby responds:

I stole nothing. I got the script fro the fishy tutorial. I'm gonna make a really better version soon.

Great, one annoyance though

I liked this, it was fun, addicting, and had a reasonable difficulty curve. HOWEVER, the thing scrolls too fast, and it hurts my eyes. Please change the vertical scroll speed, and make more fun stuff like this.

allyourbasearestillbelongtouskthxbai

MilkshakeClock responds:

Na, you just need to get better at the game.

AweX0me 1$ 73H Ub3r

Sorry about that title, but I felt that this was too awesome to describe with normal letters. I have this game in real life, and its nice to see a virtual version on NG. If your wondering about the different ratings, here goes. Graphics: Circles aren't groundbreaking. Nothing bad-looking though.
Sound: Good use of sound loop.
Violence: Hundreds of colored stones massacre-ing each other
Interactivity: Game-AI=Interactivity 10.
Humor: Funny how something so great could get a score as low as this did. (Of course not from your viewpoint though.

Overall: It owns me.

Also, I found a bug. If there is one empty space and the others are all controlled by one color, and its that color's turn, and they try to place the last piece in the last spot, it says its illegal because its suicide. Then if you pass and the other color puts it there it captures the whole board. I think it might work like that in the real game too, but it shouldn't IMO. (Isn't it hilarious that Atari means "In a position to be captured")?

Fat-Lifeguard responds:

Thank you for the comprehensive review. You don't see many of those these days. That is how the game would work in real life, btw, and it is funny that that is what Atari means. I actually didn't know that it was a Go reference until I learned how to play Go.

Greattastic

This is one of the most original games I've seen in a while. I think you got the difficulty acceleration rate spot on. If you added an option of different songs, it would be perfect.

Peturo responds:

ahh thankyou so much, it took me a while to get the difficulty settings right actually they are manually set into the game where i just played for ages and wrote down the times i thought it should change

Not exactly the best I've seen

To be brutally honest, I thought the game was thouroughly subpar. The controls were flawed. If clicking shoots, but moving the mouse doesn't aim, you can get screwed up. The plot was thinner than Kate Moss. That said, there is at least some potential. If you fixed the coding added a nice soundtrack, improved the graphics, etc. It would be nice.

IZSBHR responds:

Does there need to be a plot?

Oh, well. Controls are flawed a bit, you're right, but Im gonna try and fix that. I thought the graphics were pretty good for a top down shooter...

Okay

Not bad, but the block moves kinda slow, which gets annoying. The "Levels" mode isnt very original, but the survival one is, and i like it!

Cecemel responds:

Thanks sir

I AM ROBOTICASSCLOCK HAHAHA

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